University of California, Santa Cruz
Abstract:Self-evolving large language models (LLMs) learn by generating their own training tasks and solutions, reducing reliance on human-curated supervision. However, in many reasoning domains, the model must also validate generated tasks and judge generated answers to obtain training signals. This creates a training-signal challenge: erroneous self-judgments become erroneous gradient updates. Existing approaches either rely on external verifiers, which limits generality, or treat noisy self-generated feedback as supervision. We propose COSE (Confidence-Orchestrated Self-Evolution), which uses the LLM's intrinsic confidence as a lightweight uncertainty signal to modulate learning. COSE introduces confidence-weighted PPO updates and confidence-prioritized replay. Across 19 held-out benchmarks and four Qwen/Llama backbones (0.6B--4B), COSE consistently improves over base models and achieves the best average performance in general reasoning and mathematics, while remaining competitive on code. Code and data are available at https://anonymous.4open.science/r/COSE_-B5C2.
Abstract:We introduce GE-Sim 2.0 (Genie Envisioner World Simulator 2.0), a closed-loop video world simulator for robotic manipulation. Building on the action-conditioned video generation framework of Genie Envisioner, GE-Sim 2.0 is re-trained on thousands of hours of real-world robot data spanning teleoperation, contact-rich interaction, and on-robot policy deployment, substantially improving action-following fidelity and trajectory coverage. On top of this foundation, three new modules close the loop from video simulation to policy learning: a state expert that decodes proprioceptive state from video latents to support next-chunk prediction by downstream VLA policies; a world judge that scores generated rollouts against task instructions, yielding machine-verifiable success signals and rewards in place of manual inspection; and an acceleration framework that delivers a 25-frame rollout in 2.3 seconds on a single H100, with up to 4* frame skipping at inference for long-horizon evaluation. GE-Sim 2.0 tops the public WorldArena leaderboard at only 2B parameters, outperforming both dedicated robotic world models and closed-source general video generators, and policies trained against its rollouts and rewards translate into measurable real-world gains, establishing GE-Sim 2.0 as a practical platform for scalable evaluation and closed-loop learning of manipulation policies.
Abstract:Automatic multi-agent systems aim to instantiate agent workflows without relying on manually designed or fixed orchestration. However, existing automatic MAS approaches remain only partially adaptive: they either perform training-free test-time search or optimize the meta-level designer while keeping downstream execution agents frozen, which creating a frozen-executor ceiling and leaving the end-to-end training of self-designing and self-executing agentic models unexplored. To address this, we introduce MetaAgent-X, an end-to-end reinforcement learning framework that jointly optimizes automatic MAS design and execution. MetaAgent-X enables script-based MAS generation, execution rollout collection, and credit assignment for both designer and executor trajectories. To support stable and scalable optimization, we propose Executor Designer Hierarchical Rollout and Stagewise Co-evolution to improve training stability and expose the dynamics of designer-executor co-evolution. MetaAgent-X consistently outperforms existing automatic MAS baselines, achieving up to 21.7% gains. Comprehensive ablations show that both designer and executor improve throughout training, and that effective automatic MAS learning follows a stagewise co-evolution process. These results establish end-to-end trainable automatic MAS as a practical paradigm for building self-designing and self-executing agentic models.
Abstract:Fusing a low resolution (LR) mosaiced hyperspectral image (HSI) with a high resolution (HR) panchromatic (PAN) image offers a promising avenue for video-rate HR-HSI imaging via single-shot acquisition, yet its severely ill-posed nature remains a significant challenge. In this work, we propose a novel semi-supervised flow matching framework for mosaiced and PAN image fusion. Unlike previous diffusion-based approaches constrained by specific protocols or handcrafted assumptions, our method seamlessly integrates an unsupervised scheme with flow matching, resulting in a generalizable and efficient generative framework. Specifically, our method follows a two-stage training pipeline. First, we pretrain an unsupervised prior network to produce an initial pseudo HR-HSI. Building on this, we then train a conditional flow matching model to generate the target HR-HSI, introducing a random voting mechanism that iteratively refines the initial HR-HSI estimate, enabling robust and effective fusion. During inference, we employ a conflict-free gradient guidance strategy that ensures spectrally and spatially consistent HR-HSI reconstruction. Experiments on multiple benchmark datasets demonstrate that our method achieves superior quantitative and qualitative performance by a significant margin compared to representative baselines. Beyond mosaiced and PAN fusion, our approach provides a flexible generative framework that can be readily extended to other image fusion tasks and integrated with unsupervised or blind image restoration algorithms.
Abstract:Building world models with spatial consistency and real-time interactivity remains a fundamental challenge in computer vision. Current video generation paradigms often struggle with a lack of spatial persistence and insufficient visual realism, making it difficult to support seamless navigation in complex environments. To address these challenges, we propose INSPATIO-WORLD, a novel real-time framework capable of recovering and generating high-fidelity, dynamic interactive scenes from a single reference video. At the core of our approach is a Spatiotemporal Autoregressive (STAR) architecture, which enables consistent and controllable scene evolution through two tightly coupled components: Implicit Spatiotemporal Cache aggregates reference and historical observations into a latent world representation, ensuring global consistency during long-horizon navigation; Explicit Spatial Constraint Module enforces geometric structure and translates user interactions into precise and physically plausible camera trajectories. Furthermore, we introduce Joint Distribution Matching Distillation (JDMD). By using real-world data distributions as a regularizing guide, JDMD effectively overcomes the fidelity degradation typically caused by over-reliance on synthetic data. Extensive experiments demonstrate that INSPATIO-WORLD significantly outperforms existing state-of-the-art (SOTA) models in spatial consistency and interaction precision, ranking first among real-time interactive methods on the WorldScore-Dynamic benchmark, and establishing a practical pipeline for navigating 4D environments reconstructed from monocular videos.
Abstract:Document understanding and GUI interaction are among the highest-value applications of Vision-Language Models (VLMs), yet they impose exceptionally heavy computational burden: fine-grained text and small UI elements demand high-resolution inputs that produce tens of thousands of visual tokens. We observe that this cost is largely wasteful -- across document and GUI benchmarks, only 22--71\% of image patches are pixel-unique, the rest being exact duplicates of another patch in the same image. We propose \textbf{PixelPrune}, which exploits this pixel-level redundancy through predictive-coding-based compression, pruning redundant patches \emph{before} the Vision Transformer (ViT) encoder. Because it operates in pixel space prior to any neural computation, PixelPrune accelerates both the ViT encoder and the downstream LLM, covering the full inference pipeline. The method is training-free, requires no learnable parameters, and supports pixel-lossless compression ($τ{=}0$) as well as controlled lossy compression ($τ{>}0$). Experiments across three model scales and document and GUI benchmarks show that PixelPrune maintains competitive task accuracy while delivering up to 4.2$\times$ inference speedup and 1.9$\times$ training acceleration. Code is available at https://github.com/OPPO-Mente-Lab/PixelPrune.
Abstract:High-quality 4D reconstruction enables photorealistic and immersive rendering of the dynamic real world. However, unlike static scenes that can be fully captured with a single camera, high-quality dynamic scenes typically require dense arrays of tens or even hundreds of synchronized cameras. Dependence on such costly lab setups severely limits practical scalability. The reliance on such costly lab setups severely limits practical scalability. To this end, we propose a sparse-camera dynamic reconstruction framework that exploits abundant yet inconsistent generative observations. Our key innovation is the Spatio-Temporal Distortion Field, which provides a unified mechanism for modeling inconsistencies in generative observations across both spatial and temporal dimensions. Building on this, we develop a complete pipeline that enables 4D reconstruction from sparse and uncalibrated camera inputs. We evaluate our method on multi-camera dynamic scene benchmarks, achieving spatio-temporally consistent high-fidelity renderings and significantly outperforming existing approaches.
Abstract:We present InSpatio-WorldFM, an open-source real-time frame model for spatial intelligence. Unlike video-based world models that rely on sequential frame generation and incur substantial latency due to window-level processing, InSpatio-WorldFM adopts a frame-based paradigm that generates each frame independently, enabling low-latency real-time spatial inference. By enforcing multi-view spatial consistency through explicit 3D anchors and implicit spatial memory, the model preserves global scene geometry while maintaining fine-grained visual details across viewpoint changes. We further introduce a progressive three-stage training pipeline that transforms a pretrained image diffusion model into a controllable frame model and finally into a real-time generator through few-step distillation. Experimental results show that InSpatio-WorldFM achieves strong multi-view consistency while supporting interactive exploration on consumer-grade GPUs, providing an efficient alternative to traditional video-based world models for real-time world simulation.
Abstract:Multimodal Large Language Models demonstrate strong performance on natural image understanding, yet exhibit limited capability in interpreting scientific images, including but not limited to schematic diagrams, experimental characterizations, and analytical charts. This limitation is particularly pronounced in open-source MLLMs. The gap largely stems from existing datasets with limited domain coverage, coarse structural annotations, and weak semantic grounding. We introduce OmniScience, a large-scale, high-fidelity multi-modal dataset comprising 1.5 million figure-caption-context triplets, spanning more than 10 major scientific disciplines. To obtain image caption data with higher information density and accuracy for multi-modal large-model training, we develop a dynamic model-routing re-captioning pipeline that leverages state-of-the-art multi-modal large language models to generate dense, self-contained descriptions by jointly synthesizing visual features, original figure captions, and corresponding in-text references authored by human scientists. The pipeline is further reinforced with rigorous quality filtering and alignment with human expert judgments, ensuring both factual accuracy and semantic completeness, and boosts the image-text multi-modal similarity score from 0.769 to 0.956. We further propose a caption QA protocol as a proxy task for evaluating visual understanding. Under this setting, Qwen2.5-VL-3B model finetuned on OmniScience show substantial gains over baselines, achieving a gain of 0.378 on MM-MT-Bench and a gain of 0.140 on MMMU.
Abstract:Large Language Models (LLMs) struggle with long-context code due to window limitations. Existing textual code compression methods mitigate this via selective filtering but often disrupt dependency closure, causing semantic fragmentation. To address this, we introduce LongCodeOCR, a visual compression framework that renders code into compressed two-dimensional image sequences for Vision-Language Models (VLMs). By preserving a global view, this approach avoids the dependency breakage inherent in filtering. We systematically evaluate LongCodeOCR against the state-of-the-art LongCodeZip across four benchmarks spanning code summarization, code question answering, and code completion. Our results demonstrate that visual code compression serves as a viable alternative for tasks requiring global understanding. At comparable compression ratios ($\sim$1.7$\times$), LongCodeOCR improves CompScore on Long Module Summarization by 36.85 points over LongCodeZip. At a 1M-token context length with Glyph (a specialized 9B VLM), LongCodeOCR maintains higher accuracy than LongCodeZip while operating at about 4$\times$ higher compression. Moreover, compared with LongCodeZip, LongCodeOCR drastically reduces compression-stage overhead (reducing latency from $\sim$4.3 hours to $\sim$1 minute at 1M tokens). Finally, our results characterize a fundamental coverage--fidelity trade-off: visual code compression retains broader context coverage to support global dependencies, yet faces fidelity bottlenecks on exactness-critical tasks; by contrast, textual code compression preserves symbol-level precision while sacrificing structural coverage.